Fundamentals of 2d game engines with c++ sdl and lua
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We are going to implement, together, the basic architecture of a simple 2D game engine using C++, SDL, and Lua scripting. Here is what we will cover: The basics of a game loop and fixing our time step. Using the SDL library to handle graphics and hardware input/output.
C++ 2D Game Engine Fundamentals by Gustavo Pezzi. Learn to create a basic 2D game engine from scratch using C++, SDL, and Lua scripting. $99.99. $12.99.